Dev rebuilds real Swiss terrain at 0.5m detail with 3,800 lines of code, no game engine

techartist_ · x · 2026-10-21

@techartist rebuilt the Bachalpsee area above Grindelwald, Switzerland from 329 swisstopo elevation tiles, aerial photos, and satellite data — 0.5m detail at the lake across 1,800 km² of real terrain, using just 3,800 lines of code and no game engine.

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