CodeRabbit Ships 5,000 PRs a Week With a Tiny Team, Hires by Strategy-Game Hours
omojumiller · x · 2026-10-21
Harjot Gill of CodeRabbit says the team shipped 5,000 PRs last week — output exceeding a thousand-person dev org — while growing headcount barely at all and shipping 5-6x faster than six months ago. He calls it "machines building machines" and argues 50K PRs/week is achievable.
Key lessons: they speedran bottleneck after bottleneck — agentic reviews, agentic validation, local resource limits, collaboration, CI/CD, release processes — with each fix exposing the next; processes from months ago already break.
They're recruiting for a "software factory" initiative with unusual criteria: at least 1,000 tastefully shipped PRs in 30 days, or 500+ hours in strategy/sim games like Civilization, Age of Empires, or Factorio. The role spans formal methods for provable software and operational excellence for agentic shipping at scale.
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