Open-sourced pixel art normals generator ships as Rust CLI and wasm library
HugoDuprez · x · 2026-10-20
Developer HugoDuprez open-sourced spritefusion-sprite-normals, a tool that generates normal maps from any sprite or animated sprite sheet, letting 2D pixel art react to dynamic lighting in 2.5D games.
- Written in Rust, available as both a CLI and a WebAssembly library, MIT licensed
- Derives surface relief from sprite silhouette and shading while preserving original pixel resolution and transparency
- Also available online with an API and an MCP endpoint
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