Reverse-engineering Starsiege to byte-identical code via colima and QEMU
sloppenheimer · x · 2026-10-20
A developer shares a hardcore reverse-engineering chain: running a colima VM with QEMU on a Mac, then decompiling the 90s mech game Starsiege from machine code with the Borland C++ compiler — producing byte- and register-identical output, with screenshots showing the restored main menu running.
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