Pure three.js + Claude/Codex Yields Fully Procedural Game Characters

TinfoilTricorn · x · 2026-10-19

Pushing back on the claim that LLMs are the wrong tool for 3D models, jasonkneen shows characters for a cyberpunk game built entirely procedurally with pure three.js, iterating over many passes with Claude and Codex — fully adjustable, male and female variants included.

The quoted original from gtanczyk had several models — GPT-6.1 Sol, Opus 5.5, Gemini 4 Argon, Grok 4.7, Muse Wonder — each take a few passes to create and improve characters, asking which did best.

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