Rust 3D physics engine built with Gemini Argon: 20k bodies in 90KB

LinusEkenstam · x · 2026-10-14

Linus Ekenstam worked with Gemini 4 Argon to build a physics-based 3D engine from scratch in Rust with a custom WebGL2 renderer, running in-browser via WebAssembly.

A showcase of building system-level software from scratch with a frontier model.

Related event: 90KB Rust Physics Engine Built With Gemini Argon Simulates 20,000 Rigid Bodies(3 posts)→

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