Box2D dev unveils contact recycling, making contact generation almost free in physics sims

EricLengyel · x · 2026-10-14

Erin Catto, author of Box2D/Box3D, published a write-up on Contact Recycling, a technique he developed that drastically improves rigid body simulation performance, making contact point computation almost free while improving stability.

Original post →

More from Embodied

Embodied channel →