Roblox previews SDF-based terrain system promising a huge visual fidelity jump
rms80 · x · 2026-10-13
At RDC26, Roblox gave a first technical look at its next-gen terrain and worldbuilding system: built on 3D signed distance fields (SDF) with procedural elements. rms80 calls it impressive — not shipped yet, but a huge step up in visual fidelity when it lands. The "Terrain Reimagined: An Early Preview" session includes technical details plus a fireside chat with looknorthworld's founder (Bungie co-founder) and TwinAtlas's creative director.
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