30 playable WebGL games built by Claude from AI-generated gameplay videos

OdinLovis · x · 2026-10-13

Odin Lovis turned 30 AI-generated gameplay videos (H3 Max on fal) into playable WebGL mini-games: Claude, via the fal Agent SDK, watched each clip and rebuilt it from scratch in plain JavaScript on Three.js — no engine, no templates. Every asset (26 videos, 534 images, 164 3D models, 221 audio files) was generated on fal. All prompts and full instructions are published for reproduction.

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