The new spaghetti benchmark: agents writing graphics code to rebuild video as 4D scenes
jwt0625 · x · 2026-10-13
The successor to the Will Smith eating spaghetti benchmark: an AI agent watches a pasta-machine video, writes its own graphics/physics simulation code (geometry, dynamics, render), and reconstructs the video as an explicit 4D scene rendered in Blender. The author calls it "3D Claude splatting" and says the results beat expectations, comparable to 3D Gaussian splatting.
Related event: 4DCodeBench: Benchmarking AI Agents on 4D Scene Reconstruction via Code(2 posts)→
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