Spawn's AI games are pulling real players: one title jumped from 714 to 9,721 in a week

TAbrodi · x · 2026-10-13

spawn points out a funny test for AI game demos: whether there's an actual link to play. Its creators post backend numbers, and the growth is real — Tiger Abrodi's game went from 714 to 9,721 players in a week (11.3K plays, 501 hours played), while smallzero's nearly doubled to 5,124 players. smallzero joked about what publishing on Steam instead would look like, highlighting Spawn's rise as a real distribution channel for indie AI-built games.

Original post →

More from Venture

Venture channel →