Are 3D game demos just stunts? They may signal the same creativity labs need
Angaisb_ · x · 2026-10-13
Angaisb argues that AI labs dismissing 3D game demos as silly X stunts are overlooking that these demos showcase the same creativity underlying models' usefulness for documents, slides, writing, and UI tasks.
Quoting Scale AI CEO Alexandr Wang: the Muse model was deliberately built around real-world product adoption rather than glamorous Twitter demos, but he admits in retrospect they probably could have done more of them. The exchange touches a core debate: whether flashy demos and practical capability share the same roots, and how labs should weigh demo signaling value.
Related event: Meta AI Chief Admits Muse Wonder Wasn't Trained on 3D Game Demos(2 posts)→
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