Dev fills all buildings in three procedural cities with Opus 5.5, total just 246KB
trbdrk · x · 2026-10-12
Developer trbdrk used Opus 5.5 to populate every building in three procedural cities with interiors, with the entire project (including 'music') fitting in just 246KB. The data is authored densely and expanded at runtime, sparking a fun debate on whether this counts as 'compression' — gandamuml argues the biggest compression happens at the concept level.
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