mitsuhiko built a weekend 'software factory' with his kids and had AI generate a WFC game

mitsuhiko · x · 2026-10-12

Armin Ronacher (mitsuhiko) shares his weekend project: a little "software factory" where he and his kids used LLMs to build another small game. He marvels at how good the models have gotten — you can now just ask for things you've wanted for ages, like using Wave Function Collapse (WFC) for world generation. Screenshots show a polished low-poly, multi-level snowy dungeon game with layered terrain, monsters, and structures.

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