Fine-tuned SD1.5 generates 16×16 Minecraft item sprites you can drop into resource packs
yuuki202800 · reddit · 2026-10-11
A Reddit user fine-tuned Stable Diffusion 1.5 to generate 16×16 Minecraft item textures with transparency, ready to drop into resource packs.
Since SD can't output 16×16 natively, the trick is training on textures upscaled 16× with nearest-neighbour interpolation: the model draws on that coarse grid at 256px, and block-averaging brings results back down to 16×16. Transparency comes from a magenta background that gets keyed out.
Beyond text-to-texture, the model supports sketch-to-texture (doodle a rough 16×16 and let img2img finish it) and generating whole material sets from a single design. Caveats: 10–15% of outputs fill the entire frame, so try multiple seeds. Code is on GitHub with a free Hugging Face demo.
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