Dev builds two playable games in a week with Claude Haiku and GPT small models, with cost breakdowns

chongdashu · x · 2026-10-09

Developer chongdashu built two games in one week using non-flagship models: a 2.5D multiplayer 'Where's Wally' game with hundreds of NPCs on screen, and a cozy farming sim in the vein of Animal Crossing / Stardew Valley — powered by Claude Haiku 5.5 and GPT 6.1 Sol.

The video walkthrough covers the full workflow:

The thesis: you don't need the biggest models to make games — small models plus a solid engineering pipeline suffice.

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