Opus 5.5 spent 2 days optimizing a RISC-V emulator in a shader to run Doom
Michael_Moroz_ · x · 2026-10-07
The author let Opus 5.5 optimize in a loop for two days, turning a RISC-V emulator written in a fragment shader inside VRChat into a working window manager with Doom running at playable speeds and an emulated GPU supporting OpenGL 1.x — an entirely AI-built "shader computer."
Related event: Developer Emulates RISC-V Computer in VRChat Shader, Runs Doom(3 posts)→
More from coding & agent
- One-line AGENTS.md tweak: tell your coding agent you're a tired engineer — cem2ran · 2026-10-07
- mitsuhiko: the bash tool makes codemode surprisingly hard to explain — mitsuhiko · 2026-10-07
- Agent harness replicates Minecraft builds: maps, places blocks and generates its own assets — Promptmethus · 2026-10-07
- Developer has Codex build a Solarman solar-monitoring macOS app in 3 minutes — Dimillian · 2026-10-07
- Open-source Claude skill huashu-art-motion: AI-made science video hits 100K views on Douyin in 5 hours — AlchainHust · 2026-10-07
- Redditor passes three Claude certification exams and shares his full study playbook — Few-Association-913 · 2026-10-07