blelbach: GPU parallelism isn't a random number generator, non-determinism is an implementation gap

blelbach · x · 2026-10-06

blelbach pushes back hard on the claim that massive GPU parallelism makes LLM outputs inherently random: "GPU parallelism is not a random number generator." He acknowledges that non-determinism exists in some implementations — thread sync order affecting floating-point rounding — but argues it's an implementation gap, not a fundamental design flaw.

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