RNE: an open-source Rust robot-native engine for deterministic sim and policy evaluation
rsasaki0109 · x · 2026-10-03
Developer rsasaki0109 open-sourced RobotNativeEngine (RNE), a Rust "robot-native" game engine targeting deterministic simulation, embodied AI, synthetic sensors, and policy evaluation.
Highlights:
- Headless, replayable simulation core with real wgpu rendering
- Entity-based worlds for robots, sensors, actuators, agents, and episodes
- Simulation needs no renderer; ROS 2 is an optional adapter, not a core dependency
- Physics via rapier3d, Python bindings, a web viewer, and 1,026 commits of history
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