Overhauling all SNES sprites via Scenario MCP inside Codex

AIandDesign · x · 2026-10-02

A hands-on workflow: the author used the Scenariogg MCP inside Codex to overhaul every sprite in his SNES port of 'Deadfall' — richer expressions, better animation, more variation. Codex even generated review documents to approve the new artwork batch by batch. The upgraded ROM is downloadable to play in any emulator.

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