Stardock's Wardell: game dev needs no gatekeepers, AI clears wasted time

draginol · x · 2026-10-02

In a follow-up to his GamesBeat interview, Stardock's Brad Wardell — a 30+ year game developer doing programming, art and writing — argues 'making games should not have gatekeepers', recalling starting with Deluxe Paint and selling games at Walmart and GameStop, while pitching his local-first AI tool Clairvoyance that he expects to become the company's biggest revenue source.

Related event: Stardock Launches Locally-Run Clairvoyance AI for Game Devs(2 posts)→

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