General Social Agents: 883K novel games beat game theory at predicting humans

soumitrashukla9 · x · 2026-10-02

In arXiv paper 'General Social Agents' (Manning & Horton), AI agents built from theory-grounded natural language instructions, human data from a few 'seed' games, and pretraining knowledge generalize across novel social settings. Across a population of 883,320 novel games, preregistered experiments show the agents predict initial human play on 1,500 sampled games better than cognitive hierarchy models, game-theoretic equilibria, and out-of-the-box agents — and on separate new games they outpredict even the most plausibly relevant published human data. Horton frames this as a call for open research on building and validating digital twins.

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