Free_bots optimization: 59% faster server ticks, 60% less socket traffic per player
Daniel_Farinax · x · 2026-10-02
- The author details a performance optimization pass on the AI web games freebots and stillcity.
- Key numbers: mobile first load down 14% (21.5 → 18.5 MB), shader compiles up to −22% on mobile, socket traffic per player −60%, join snapshot −55% (4.0 → 1.8 MB), server tick −59% (39 → 16 ms), and 6.5× more server memory headroom.
- The game is noticeably more responsive, useful reference for real-time multiplayer web/AI game developers.
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