Veteran game dev shares real AI workflow: from linker errors to mass balance tuning

draginol · x · 2026-10-01

Veteran game developer Brad Wardell (draginol) lists his real-world AI uses in game development:

He adds he'll never hand-pixel another sword/shield/heart icon again — he's drawn those in so many styles that AI now handles it.

Related event: Stardock Founder Shares Practical AI Workflow for Game Development(4 posts)→

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