First Person Bouncer: a browser game built with Sonnet, Tripo, Blender and WebGPU
chongdashu · x · 2026-09-29
A developer built "First Person Bouncer," a comedic first-person browser game where you play a nightclub bouncer tossing troublemakers without breaking anything. The stack: code written with Claude Sonnet, 3D assets via Tripo, modeling in Blender, running in-browser with Wasm + WebGPU, and voice from ElevenLabs — a showcase of how far AI-assisted game creation toolchains have come for solo devs.
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