Perplexity Computer builds open-world game end-to-end, renting its own GPUs for ~$2,000 in credits
AravSrinivas · x · 2026-09-29
Perplexity CEO Arav Srinivas showcased Perplexity Computer (Standard Mode with Claude Opus 5.5) designing and building an end-to-end, browser-based open-world game on its own: renting GPUs, running headless Blender, doing procedural design, downloading assets, and creating audio — for roughly $2,000 in credits. The playable result is available online.
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