AI game dev hits back: using AI to build a game isn't copying a specific developer's product
AIandDesign · x · 2026-09-29
An AI game developer (AIandDesign) pushes back against accusations of hypocrisy for both making games with AI and condemning its bad uses. He argues that enthusiasm for the technology doesn't mean switching off your brain.
His core point: critics can object to how models are trained, but they still have to explain why using AI to build a new game equals copying a specific developer's product — an argument he says has been entirely skipped, with smugness substituting for substance.
More from Fun
- Dev says Claude Opus made Pixar-level motion design for $40 in credits — DanWahlin · 2026-09-29
- 2027 Is Personal Agent Swarms, Says Dev Burning 6B Tokens at 387k tok/s — edgarpavlovsky · 2026-09-29
- Users Notice Opus 5.5 Drifts Toward Its 'Claude Register' the Longer You Work With It — JeremyNguyenPhD · 2026-09-29
- AI coding is so easy now that the Ballmer Peak rose by about 6 beers — yacineMTB · 2026-09-29
- ADHD is a superpower for juggling 10 AI agents, dinner, and shitposting at once — enggirlfriend · 2026-09-29
- The Guy Vibecoding nonstop for Nine Hours on My Flight? My Husband — sonofalli · 2026-09-29