Claude Sonnet 5.5 experiments: a 3,000-line procedural forest and pixel art with zero external assets
measure_plan · x · 2026-09-29
A developer shares week-long experiments with Claude Sonnet 5.5: a forest scene built with 3,000 lines of JS/WebGL shaders rendering in real time (including sound effects) with no external assets or 3D models, and a pixel-art canvas project animating mystical creatures — all fully procedural.
Related event: Devs Use Claude Sonnet 5.5 to Generate Forests and Pixel Art in Pure Code(2 posts)→
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