Dev Uses Opus 5.5 to Recreate Another World's Animation, Realtime Video Under 250KB

gandamu_ml · x · 2026-09-28

A developer had Claude Opus 5.5 build a player and tools replicating the polygon animation approach of the classic game Another World, plus a realtime video of Lester driving to the lab set to Kavinsky's "Nightcall". With crude compression, the binary and data come in under 250KB — audio is larger — showcasing a creative retro-engineering workflow powered by frontier models.

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