Dad and kids vibe code a Zelda-style open-world game with Opus 5.5 in one day

IanArawjo · x · 2026-09-28

Developer DannyLimanseta shared a weekend project: his kids described what they wanted and he prompted Opus 5.5 to build it — a Zelda: Breath of the Wild-inspired open world with dungeons, mini bosses and a final boss. The hero wields a giant paintbrush where each color has a different effect (red = fire, blue = ice, yellow = bounce, green = vines), and the character can fly on the brush. The finished game has two biomes (an island plus floating islands), and they spent the whole Saturday playing and iterating — a vivid example of imagination-to-software with modern coding models.

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