AI-assisted dragon boss fight WIP blends Tripo AI, customuse and Blender
majidmanzarpour · x · 2026-09-26
Developer majidmanzarpour shares a work-in-progress dragon boss fight scene: the character was generated via customuse and Tripo AI, then refined in Blender (dragon model by Savi). A practical look at combining AI generation tools with traditional 3D pipelines for game characters.
More from Multimodal
- AI-made Star Trek parody 'NOT The Motion Picture' goes viral on Reddit — RioNReedus · 2026-09-26
- No video model needed: Claude Opus 5.5 makes a $2 startup promo video in 1 minute — FinanceYF5 · 2026-09-26
- Creator Recreates Nike-Style Ad Shot for $80 in AI Tools, One Evening — nikola_mr64990 · 2026-09-26
- ComfyUI user asks: does it really need regular restarts as memory keeps ballooning — apostrophefee · 2026-09-26
- Midjourney V8.2 Style Code Shared for Ready-to-Use New Visual Style — azed_ai · 2026-09-26
- Seedance 2.5 + APOB AI Chain Generates Consistent 30-Second AI Influencer Dance Videos — nikola_mr64990 · 2026-09-26