Opus 5.5 + Three.js: A Fully Editable Pokemon Battle Animation Workflow

Ror_Fly · x · 2026-09-24

One developer used Claude Code (Opus 5.5) as the coding agent to build a Pokemon battle animation with Three.js, sharing the full stack:

The approach: let Claude roll with its own stack, and exploit Three.js multi-view rendering as the rendering backbone.

Original post →

More from coding & agent

coding & agent channel →