Full prompt revealed: how a one-shot Habbo-style record store game was built
illscience · x · 2026-09-24
The author shares the full prompt behind the Play De Claude demo:
- Explicit Habbo Hotel isometric style + 1990s record store layout, real songs with previews, a shared turntable
- Key trick: telling the model to review the author's prior Blender and Contra game threads to reuse past techniques
- Permission to use remote GPU rendering for speed
A practical recipe for one-shotting complex 3D games via long-context memory plus style references.
Related event: One Prompt to Opus Generates a Playable 1990s Record Store Game(3 posts)→
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