Dev impressed by Grok 4.7: it ran all night to build a procedural game map of Boca Chica
Baconbrix · x · 2026-09-22
Developer Baconbrix shares hands-on impressions of Grok 4.7's 3D capabilities. Asked to prototype a procedural game map based on Boca Chica, Texas, the model worked through the night and delivered surprisingly novel results: biomes, day/night cycles, particles for fireflies and swamp bubbles tied to time of day, dry grass on the west side, streams in water, focused vignetting, and cel-shaded cartoon water.
He was especially struck by how much research the model did before starting — previous models would jump in too quickly or crack partway and need a reset.
Related event: Grok 4.7 Day-One Hands-On: Strong Word-of-Mouth for Autonomous Coding(17 posts)→
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