Dev built an AI game-playing plugin but shelved it: vision models too slow and costly
ezshine · x · 2026-09-22
Developer ezshine says he built a plugin for AI to play games long ago, but shelved it because relying on vision models was too slow, expensive, and lacked watchability. After reviewing the jev project, he assesses it works for custom games — you can feed structured map data directly — but controlling older games with it is still too hard.
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