Dev demo: agent codes a game and generates all 3D assets itself via Hyper3D Rodin MCP
CodeByPoonam · x · 2026-09-21
Developer CodeByPoonam shared a workflow where a single task — "build a game" — is handled end-to-end by what they call "GPT-6 Astra" (model name unverified) running in Codex: the model handles requirements, planning and coding, then connects to Hyper3D Rodin via MCP to generate all 3D assets itself, aiming for production-ready models instead of placeholders. A showcase of agents chaining specialized generation tools through MCP.
Related event: Developers Build Games with GPT-6 Astra and Hyper3D Rodin via MCP(3 posts)→
More from coding & agent
- Boubou: open-source CLI turns your laptop into a fully local voice AI hub — alexcovo_eth · 2026-11-12
- User automates entire video clipping workflow with Nous Research's Hermes agent — Teknium · 2026-11-12
- As models improve, writing good evals gets harder and more important — amankhan · 2026-11-12
- Prime agent ships with day-one multi-agent communication, runs in Minecraft unmodified — sarahcat21 · 2026-11-12
- Autonomous agent edits just 1,024 weights to lift Qwen3.5 0.8B from 7.4% to 37.4% on MATH-500 — VictorSanh · 2026-11-12
- Omarchy 4.6 lets you share local AI models across your tailnet, says DHH — alexcovo_eth · 2026-11-12