Game engines and inference engines both boil down to multi-user batching, and agentic bots

yunta_tsai · x · 2026-09-20

The author offers a retrospective observation: game engines weren't so different from inference engines — both must support many concurrent users, request batching, and agentic workflows (in games, farmers and bots). They note game studios used to publish papers on scalable engines that pushed the frontier, hinting at lessons for AI inference infrastructure.

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