iPhone upgrade cycles stretch to 4 years: Apple's incentives slow old phones without sabotage
aakashgupta · x · 2026-09-19
A long post argues Apple never needs to deliberately slow old iPhones — organizational incentives already point that way.
- iPhones generate $200 billion a year, over half of Apple's revenue; the biggest threat is users deciding their current phone is fine. US upgrade cycles have stretched from under 3 years a decade ago to nearly 4, and every extra month across a billion users wipes out billions in sales.
- Thousands of engineers advance by shipping features that shine on the newest chip; making iOS snappy on a 2020 phone advances nobody's career. Old phones show up internally as a QA line item.
- So software grows one direction only: each iOS release piles on background services and on-device AI models that load whether you use them or not.
More from Companies & People
- Human Oversight Is 70-75% of AI Agent Costs in Banking, McKinsey Finds — mikeflache · 2026-11-04
- Over 80% of Major Financial Institutions Now Run Agentic AI in Production — mikeflache · 2026-11-04
- Harvard's free ML Systems textbook (CS249r) hits 29.8K GitHub stars — techNmak · 2026-11-04
- Keith Rabois mocked as old tweets resurface: he said "Stripe is going nowhere" and predicted Quora would be the most valuable post-2005 company — zeeg · 2026-11-04
- Apple warns investors of 'unpredictable' autonomous AI agent risks — unconventionalbook · 2026-11-04
- Three Claude Code Core Members Leave Anthropic Within 10 Days Ahead of Potential IPO — haider1 · 2026-11-04