Hands-on: Astra drives Blender to make 3D motion graphics, but still needs heavy hand-holding
builderjaydub · x · 2026-09-19
The author asked Astra to study an award-winning reference, reproduce several scenes, and render a 20s video entirely in Blender. Verdict: not professional-grade yet, but on the right track.
- The experience feels like vibe coding in 2025: functional results, but without constant hand-holding the output is complete slop
- Prompts evolved from "build this scene" to detail-level nudges like "the middle piece needs more movement", "surfaces are too dark", "light should feel like it's spilling from inside"
- The final video still looks like a school project
- Astra clearly leads on Blender and opens a new growth curve — 3D modeling, spatial reasoning, computer use — that matters for future model generations; capabilities are far from saturation
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