Why AI engineering is broken: too many moving parts, no way to attribute results

bendee983 · x · 2026-09-18

@theo argues the worst part of AI engineering is how everyone attributes improvements to their own tweaks, a mix of sycophancy, non-determinism and fast model upgrades. @bendee983 expands: AI changes too fast and systems have too many moving parts (harness, prompts, skills, models, environments) to attribute performance shifts. Many self-branded "AI engineers" lack the engineering background to isolate components and find root causes.

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