GPT-6 Astra builds a 3D shooting range end-to-end via Hyper3D Rodin MCP
AIwithGhotai · x · 2026-09-18
A walkthrough of building a 3D shooting range game entirely with GPT-6 Astra:
- Concept given in Codex: an arena, a weapon, pop-up targets
- Astra broke it into an asset list and generated each piece via the Hyper3D Rodin MCP instead of placeholder shapes or asset packs
- Nothing was generated without human approval: style, poly count, and workspace confirmed first
- Once assets landed, Astra wired aiming, firing, and hit detection tuned to each target's actual shape and size rather than a generic hitbox
A concrete demo of agentic coding plus MCP-connected 3D generation producing production-ready assets without manual modeling.
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