Dev builds CTF game with Jev-like classifier and pathfinder for enemy AI

NathanWilbanks_ · x · 2026-09-18

Developer Nathan Wilbanks built a Capture the Flag browser minigame in three.js, training a Jev-like classifier model paired with a pathfinding algorithm to control the enemy AIs chasing the player.

The game ships as a self-contained single HTML file on AGNT: anyone can play it without an account, view the full source, and fork an editable copy to remix. It's a neat demo of combining a small learned classifier with classic pathfinding for game AI.

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