Full Pipeline: Building Games with AI Across Blender, Unity and Unreal
chongdashu · x · 2026-09-18
chongdashu shares a complete AI-powered game development pipeline: using Unity and Unreal CLIs, GPT 6 Astra and Fable 5.1 handle not just game code but also 3D assets in Blender.
Key stages:
- Concept art: mockups via GPT Images 2.0, Grok Imagine, and Nano Banana
- 3D assets: separating characters, props and environments in Blender, then building rigs and animations
- Engine integration: step-by-step import into both Unity and Unreal
The 20-minute video includes a full timestamped breakdown, useful for indie devs exploring AI toolchains for game building.
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