Dev spends a day combining MeshyAI 3D assets with shaders for striking shadow enemies

AIandDesign · x · 2026-09-17

A developer shares a full day of iteration to get convincing "shadowy figure" enemies into their game: 3D assets generated with MeshyAI, then heavily tinkered with custom shaders to reach a striking final look. A good example of pairing AI-generated 3D models with traditional shader craft.

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