COLMAP fully ported to the browser with WASM and WebGPU, now faster than native
danbri · x · 2026-09-15
Rafael L. Spring built a fully browser-resident implementation of COLMAP using WASM and WebGPU. No uploads, installs, or setup — drop in images or video, run the SfM pipeline, and export straight into any 3DGS tool. The first naive build was 10x slower than native; after heavy optimization it now outperforms the original. Launch is live for anyone to try.
More from Multimodal
- Midjourney dual --sref combo produces medieval woodcut cat knight art — sergeantsref · 2026-11-02
- Fluffy AI-generated character designs: fox girl, alien bug and cat photographer — OVolosin82152 · 2026-11-02
- Fable 5.5 reportedly one-shots animation in pure code as Anthropic's coding bet pays off — Hesamation · 2026-11-02
- FlowHMR gets 5x faster, demoing an LLM agent pipeline from video to photoreal mocap — camenduru · 2026-11-02
- Retro 1973 music video "Rock is Dead" by TECHHALLA showcases startlingly realistic AI generation — Mother-Pear-2392 · 2026-11-02
- Weekend splatting with COLMAP and Lichtfeld — janusch_patas · 2026-11-02