Matthias Niessner: an RTX 5070 renders billions of triangles per second
CSProfKGD · x · 2026-09-15
3D researcher Matthias Niessner argues mesh rendering speed on modern GPUs is underrated: his RTX 5070 easily renders billions of triangles per second, and nothing beats explicit meshes for real-time graphics — blazing-fast rendering, physics, and ready interactivity. The open question, he says, is how to generate such meshes efficiently.
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