Dev builds agent harness for RTS games, optimizing info density and decisions per minute

coding_is_tedious · reddit · 2026-09-14

A developer found Claude Code had too much overhead for playing RTS games, so they built a dedicated agent harness focused on information density and decisions per minute.

The harness is meant to be general purpose—only one game is integrated so far—but the author hopes the lessons will be extensible, and is inviting collaborators to help.

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