Dev uses idle Opus 5 credits to build split-screen multiplayer into his game

gandamu_ml · x · 2026-09-13

Developer gandamuml spent some of his usually-unused Opus 5 credits to prepare split-screen multiplayer support for his game ahead of a feature landing. He reports fixing many bugs but notes multiplayer is still jumpy and the rupees counter looks funny, crediting a friend for help testing. He clarifies it's one window/surface, with viewport panning just demonstrating different content on the same screen.

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