Controlling character pose with a reference image in SDXL: IP-Adapter vs ControlNet conflicts

Unfair-Walk-9805 · reddit · 2026-09-13

The author generates 128×128 pixel art poses of one character: preprocess reference images into pixel-art style, use IP-Adapter for appearance, ControlNet pose/rig for target pose, and experiment with multi-view references plus pose/depth annotations. The core issue is conditioning conflicts — the model follows ControlNet's pose but duplicates limbs from the reference image. Strength and timing tweaks help only somewhat; training per-character LoRAs is too costly. They ask for workflows that preserve appearance while controlling pose.

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