Dev's Four-Year WebGPU Path Tracer Finally Nails Glass, Caustics, Dispersion

marcosalvi · x · 2026-09-13

Maxime Heckel shared new renders from his WebGPU path tracer, achieving convincing glass with refraction, caustics, and dispersion — a goal he calls his four-year white whale. He says there's plenty left to improve but is happy with the results so far, with a live demo linked.

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